Mapping Imaginary Cities
Brilliant talk by @tripofmice: a good introduction to maps, but also, hey, how to generate a world.
This talk is ostensibly about cartography, but has a lot of curious details that I think are applicable to any kind of technology—but definitely very applicable to the Public Self-Modelers out there.
The speaker, Mouse Reeve, makes a comment (at 11’29") about maps as ‘models’:
I like to think of a map as a model. And the process of making a map is the process of modeling. And models are inherently incomplete. And this is really, really good because it means you can never finish. And, um, if we could make a model that perfectly represented what we were modeling, it would raise a lot of really disturbing philosophical and ethical questions also—in terms of pocket universes.
Emphasis mine. (Obviously—it’s so rare that one hears vocal italics.) This has really crystallized for me the new excitement over those of you out there who are starting to hypertext yourselves in TiddlyWikis. I have not been doing this—this blog is an old-fashioned style links-and-essays blog that just kind of acts as a portal between all of you. And part of my hang up has been what m.r. says: that a model is always incomplete. ( C’est n’est pas une h0p3.)
But then comes the line: this is really, really good. And I find that I truly agree with this! And even the ending line suggests that a perfect equivalence in a model may not even be desirable! (Like: thank god that Magritte’s pipe is not just a pipe.)
m.r.'s website is here, which fits right in with my monthly href hunt. The generated maps are at unfamiliar.city.