Kicks Condor
24 Mar 2021

Reply: So Sick on Windows?

Ah it’s worse than that - Microsoft Windows (not activated).

But have to push back - it’s your glitch that’s sooo sick!! Haven’t had this much fun since MacPaint. Filling with emoji is a thrill…

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Emojraw

Draw amazing emoji mosaics - by Shannon Lin

This fantastic art tool is going right into my href.cool Web/Participate collection! Made by Shannon Lin - equally fascinating website at hello-shannon.com - what a sensation to use the fill tool to pour lollipops and little external hard drive icons into circles and squiggle shapes. I’ve recently had some fun with MacPaint - and this stirs up all the same freewheeling spraycan feelings!

My poor rendition of Toulouse-Lautrec is here no here - for some reason the link isn’t working, might be too big of an image.

Kind of a cool facet that the images show up differently on the different platforms.

@s_han_non_lin:
mobile support has been solved!! thanks @bwasti – the animated emojis are still coming … please do hold your breath n stay tuned

Links to canvases can get huge - but glad it’s all there in the query string. Keep a URL shortener close.

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22 Mar 2021

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Reply: Hypertext 2020 Code

for sure - right here: https://github.com/kickscondor/hypertext2020

apologies. never intended for use outside of me. run: ruby ht2020.rb ht2020.yml

you can go back to commit 3207526 to see the full transcript. thanks for peekin in.

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12 Mar 2021

Apple Stories with Joy Mountford

Okkk - notes from the second Clubhouse I attended with S. Joy Mountford.

(This is the second transcript I’ve taken of a chat with Joy. See the first at Notes from Clubhouse w/ Joy Mountford. This took place on March 11th, 2021 at 6 PM Pacific.)

HOPE I’M ACCURATE HERE. IT’S KIND OF A BLUR AND I’M READING IN THE LINES.

Specifically discussing the Human Interface Group in the 90s.

We take for granted all the space and computing we have today. At the time, she joined Apple, she started on a Macintosh SE. It was a $2,000 computer with two 800k floppy drives, 1 meg of RAM. And they were trying to do Quicktime with pictures the size of postage stamps.

In those days, they couldn’t do illustrative or animated story-telling - and we also take for granted that story-telling is a part of design work.

She had a connection with NYU ITP - and thought that they would bring a few students in to gain exposure to computing. Dan O’Sullivan was one of the interns. He had a camera pointed at a Coke can for like a month. Another person was taking a picture of water droplets over and over.

She thought, “What are we doing? This is going nowhere.” She was told, “Leave everyone alone. Just be patient. Something is happening.”

Lol. “Trust me, trust me. Something will happen.”

They’d been filming thousands of pictures into a giant circular movie. People gasped in shock at the view all around the scene.

People were standing next to a machine with freon to cool it down - presumably while it rendered.

The summers were full of interns experimenting and it sounds like Joy would write up job descriptions for them that would provide them with a cover while they

She described John Lassiter’s “Pencil Test” short - and the release to coincide with Quicktime.

Hypercard. Teachers were excited about it bc they could pick off images and build presentations. It become easier to make content. The game Myst.

The idea of going up to the top of the Golden Gate Bridge. It was a Mac Plus. Had a harddisk attached as well. Was bigger than the elevator to go to the top. So it was hoisted up next to the elevator. There was no ground up there - just cables.

Dan O’Sullivan had to go up. Last minute, he mentions he is afraid of heights.

Again - thousands of pictures stitched together into an interactive scene, above the Golden Gate Bridge. They began to give beautiful interiors the treatment - palaces in Russia and museums.

Presenting to Russia, their first demo of the VR image had no reaction. No clapping, no response. They were devastated.

It turned out that they didn’t believe it was real! Afterward, they had to impress upon one of the faculty that the demo was real by putting his hand on the mouse and illustrating that the room in Pavlov’s Palace could be navigated.

A day in the life of Australia - with 30 different countries represented among the workers attending. This was a series of photographic books - and Joy loved that the series showed photographers taking the pictures and some behind-the-scenes stuff. She felt this was important bc “if you’re going to tell a story outside of reader’s worlds, you should show the connecting story that bridges to their world - to draw them in.”

Americans in the 90’s were less impressed by demonstrations than other cultures because they were exposed to it so frequently. Once we are exposed to an innovation, our imagination catches up to it and other things become less of a stretch.

Reminiscing on “background printing”. Before PCs could multitask, you had to wait for documents to print.

Re: developing guidelines for developers, to ensure that Apple products were consistent. There was no “police force” at Apple, it was designers writing well-written, simple-to-follow guidelines to ensure that everyone was on the same page.

“It wasn’t as glamorous as going to Russia, but it was just as important.”

She developed color designs on a monochrome screen, during the transition to color! Flipping down color foils over the black-and-white screen. Starting without color monitors. She asked for a color monitor. “Don’t be ridiculous, you can’t have one of those.”

Some people did not want Hypercard to be produced. Bill Atkinson worked offsite. It didn’t fit into the culture at Apple. Like asking people in the UK to switch the side of the road they drive on - people just didn’t see the reason to put on a new paradigm.

“It was a totally different way of computing. And people got confused. No shit!”

People needed to see it in a new light - but they saw it as a different model that offered no benefit. “You don’t play Call of Duty in the same way that you listen to audiobooks.” (LOL!)

Don Norman walks by - first card is an index card with a fish and a telephone number. “A fish doesn’t have a telephone number.” “Don, it’s a graphic, not a real fish.”

These creative tools opened computing to women, who had been isolated from the male-dominated world of programming. Anyone who looked different at the time was sent to Joy because she cultivated a team with a wide variety of talent. But it wasn’t just an appearance thing - she discovered that most of the people she was drawn to had a background in music.

They had to spent a lot of time in the office because most of the computers couldn’t be transported home easily. “Luggables”: computers like the Powerbook that were somewhat transportable but not easily. They still had to use pen and paper quite a lot with no Internet to keep their home and office work in sync.

Education was not a lucrative thing to pursue, never has been. Apple had to compete with IBM. There was no competition in the “entertainment” front. And games were just for children. Mechanical Universe (from JLP) was a foundational work to teach Physics. But it was an uphill battle to get to those shifts.

Re: “productivity”. Work was developing plans, producing spreadsheets. Visualizing those things was quite controversial. It seemed extraneous to spend time designing the view of a project. Now it’s taken for granted that you can design post-its as “productivity”. (This feels like a jab at Kanban boards. XD)

She’s bagging on icons again. But hey - what could be more iconic? (Esp those original slanty Mac icons.)

Mention of a female mathematician who had long hair - and all the male workers assumed she was a designer. “She’s a mathematician - don’t go asking her to make you icons.”

Story of people cutting their fingers installing graphic cards in the computers. Dripping blood would short the boards! The execs had no idea the difficulty people were having until they did studies and filmed videos of people doing the installations.

With the new color monitors, people didn’t understand that the screens were still black. (When powered off and during early boot stages and stuff.) So they would return the computers bc the monitors weren’t “color”!

Lol. Going off on “A.I.” again. The word “intellegent” and “deep” being bandied about. “Why do people not know what Eliza is? How many lines of code was it? And when was it written?”

“Ivan Sutherland will say: I’ve done nothing.”

While talking about how many great works from the past have been ignored and not followed. “Newness is very overprojected and underdelivered.”

Interesting story about getting people to open up creatively by having them cut up magazine images and Xerox their collages. People were shocked at what they were capable of.

“I listen to music today - and I hate it! But I learn new things by listening to it.”

“We don’t sit and watch enough - we react. But it can be practiced: What is that person thinking? What would happen if a ball fell on them. Practice observing.” She mentions a Welsh four-year-old who discovered a large dinosaur footprint while the father was on his phone, standing by her.

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11 Mar 2021

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05 Mar 2021

Herb Quine Interviews Herb Quine

The beginning of a new series where readers thoroughly interview themselves.

Some time ago, I had a reader send me a very curious e-mail. It was an interview that they had conducted. In fact, they had interviewed themself!

At first, this was very puzzling.[1] But, on some reflection, I realized what a gift this was! I don’t like my part of the interview very well anyway. This is the answer!

Also I can’t stress to you enough - THIS IS NOT FICTIONAL OR SOME KIND OF HOAX. This is actually an e-mail I received of someone interviewing themselves. Feel free to contribute your own if you want to. I am beyond serious. I’m in some kind of state of eigenseriousness that goes by the street name of CAVE. AGED. CHEDDAR.

> Herb Quine enters the digichat.

Herb Quine: You are invited to a house boat party at Ted Nelson’s place. What do you bring?

Herb Quine: A dozen balloons and a first edition of “Lagos During The 80s - The Birth Of Competitive Knitting In An Era Of Overinsurance” by Lula Drury. Also, a pet hamster in case Werner Herzog shows up.

Herb Quine: Speaking of Werner Herzog, name at least one film missing in his filmography and how to fix this grave mistake with the help of a voucher for 53 free time machines minutes to be used for a single travel to a time before October 1995.

Herb Quine: Easy, the film in question would be the missing biopic of Mike Tyson focusing on his time as a scholar of Medieval Media Studies in the field of Carolingian Reality TV, played by Bruno Schleinstein and filmed entirely in Yiddish. How to use the time machine should be obvious enough.

Herb Quine: More seriously now, why a pet hamster?

Herb Quine: Pet hamsters are the closest thing to miniature grizzly bears, a fact which is of course entirely unrelated to their remarkable characteristics as party animals (the hamsters, not the bears, though they might qualify, too…). The purpose of the hamster at Ted’s party is thus twofold: In the unlikely event that a discussion of Xanadu’s future turns into an attempt to establish the Seasteading Republic Of Hypertext, someone needs to keep the engines chugging along. And secondly, you need a fluent German speaker to reminisce about Wagner with Werner (coincidentally also the title of the longest running radio show in Nigeria’s Yiddish enclave).

Herb Quine: You walk down to the shore to buy a new edition of “Learning Perl”, as you do every Thursday. But when you reach the ice cube factory, you suddenly realize that Unicode is pointless. Sure, you can play quite a few nice little language games with all these emojis they keep adding, but the burrow only goes so far. And then you hit the parking lot of the Consortium’s reserved committee parking spaces and tumble head first onto the seat of a convertible. Which makes sense, I guess, until you realize that the wonderful weather of the bay area is no bueno for rhizomes and others of their ilk. They need constant watering, don’t they?

Herb Quine: Sorry, was there a question?

Herb Quine: Yeah, all right, enough with the rambling. Let’s get down to business. What’s your affiliation with the FBI and are you or have you ever been an agent engaged in any work of endeavor related to printables, convertibles, mazes or any combination thereof?

Herb Quine: I can neither confirm nor deny the existence of the information sought. Also, classical logic is overrated and all these lying Cretan hipsters are not nearly as interesting as they think. If you ask me, and you just did, they are just lazy bums who came up with this lying-business as an excuse to get out of the real work of building tremendously beautiful walls like real Cretans do. These kids nowadays, let me tell you…

Herb Quine: Dat / Hypercore / Beaker sure look very interesting, but aren’t they a technical solution to a problem of the medium? One great aspect of Fraidycat is that it doesn’t care how established or indie your chosen medium is, in a way it feels as if Fraidycat is rerouting and connecting existing media to extend and create new media. It doesn’t care if you’re Kylie Jenner or Ted Nelson, it doesn’t (much) care about the underlying technology, because it changes the topology of the existing pieces while not denying that centralized sub-parts of the network still exist. Is a more foundational project like Dat / Hypercore / Beaker orthogonal to that idea?

Herb Quine: I know I’m mostly answering rhetorical questions at this point, but this is one that I’m really not sure how to answer. I do love the spirit of Dat / Hypercore / Beaker, I am just a bit suspicious of any attempts to revive the good parts of the personal web without paying attention to why it became less important as a medium (the non-app-web, that is), because I would be hesitant to point to technical reasons. To me, IPFS and SSB in particular often look like solutions that fix all the underlying tech in a very admirable way, without really changing the medium that they are producing or favoring. A decentralized Facebook will still result in a medium very much like Facebook, just at a disadvantage because the technical forces can never be fully aligned with the forces of the medium.[2] I do think that Dat / Hypercore / Beaker are not as susceptible in this regard and I really hope that they do not end up emulating existing media too much. But really, I don’t know, what do you think?

Herb Quine: Is the treasure hunt over? What are we supposed to do now? Wait for National Treasure III? IS THIS REALLY IT? What about CGI Youngface and all the hard shell kayaks that are still lying around in undiscovered places on the globe? What about annie dark?

Herb Quine: Yeah, I don’t think I’m equipped to answer this one. But damn, it was an amazing ride so far.


  1. In an attempt to shed some light on what is going on here, this person DOES preface the interview with a note to me which reads: “I am writing you this electronic letter to defuse the somewhat bizarre situation of having sent you an unsolicited printable maze that perhaps put you in an awkward position. After all, how are you supposed to react to such a strange and perhaps unexpected offering from a stranger on the internet? Well, since the printable maze in question has already escaped into the tubular ether, there is no going back and we might as well get to know each other a little better, what do you say?” (That other e-mail is reprinted in A Verbal History of the Infinitely Printable Maze, for completeness’ sake.) ↩︎

  2. Fine, fine, I’ll cut in here. Can’t you lot just interview yourselves and gotdamn leave me out of it??

    I feel what you saying so acutely - making a distributed web is actually a minor change on the surface - who would notice? (And I’m levels down: not a zealot - I just think it’s fun.) But I think there are cascading effects. When the app and the data and the whole thing is on Facebook’s servers, that has implications. And when the app and the data and the whole are on home computers, that has implications.

    For me, Beaker DOES pay attention to the original good part: view source. It brings view source to the modern ‘ye-app-web’ relevant part you speak of. That’s all. ↩︎

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A Verbal History of the Infinitely Printable Maze

The lore behind a mythical PostScript file now in my possession. Relayed to me by Herbert Quine, 2020 Sep 14

Electronic mail received From herbquine@<redacted>. 2020 Sep 14 12:34 PM.

(Ed. Note: I don’t pretend to fully understand this unsolicited e-mail from an anonymous maze scholar. However, it is like toxic materials in my hands. I must pass it on. For some reason, I get more e-mail about printable mazes than I do about anything else! I suppose they are truly the most formidable pillars of this, The World-Wide Web…)

To whom it may concern,

I have closely followed your ongoing fight against cybercrimes committed on the web property of kickscondor.com and would like to express my gratitude for the FBI’s efforts to highlight printable mazes as a valuable tool of cyberwarfare. Even though I wholeheartedly support your work, I must admit that I was initially reluctant to write you this message, given that my relationship with Jerry Bruckheimer Films has been somewhat troubled in the past. But I have finally come to the conclusion that a possible contribution to the war effort on my part far outweighs any misgivings I might have regarding Jerry Bruckheimer Films’ handling of the National Treasure franchise, which is why I am enclosing an Infinitely Printable Maze in the hope that it might be of value to the FBI.[1]

Diary, for comparison

I originally sent the same maze to the Jerry Bruckheimer Films department involved in the development of the upcoming National Treasure project as I had high hopes that the enclosed maze could play the same pivotal role in the hands of Nicolas Cage as John Wilkes Booth’s diary had played in the past. You see, the Infinitely Printable Maze has been part of my family’s estate for many generations and is in fact the only item of value that my grandfather was able to carry with him to the old continent when he made the perilous journey by sea in the hopes of finding a better life as a university professor in post-68 France. Well versed in French Theory but barely fluent in French, he was unfortunately never able to capitalize on the infatuation with self-reference and all things meta en vogue at the time and finally returned to his home country after many unsuccessful attempts to popularize printable mazes as an object of study. Regret and dementia made a potent mixture in the following years, which is why I cannot say with certainty how many of his stories about the origin of this particular printable maze were completely fabricated, but as far as I could tell the setting of most of his tales seemed to vacillate between a carpet weaving mill on the outskirts of Shiraz and the desolate hinterlands of the Basque countryside. In either case, it seemed that some time in the 14th century, one of our ancestors, the original Creator, had realized how much time could be saved in the production of printable mazes if only their construction could be mechanized somehow and thus went on to devise a rudimentary set of instructions to teach others the art of drawing printable mazes with just the right level of difficulty. But since each of these mazes had to be unique, their creation turned out to be impossible to automate on a printing press and so dozens (hundreds in other versions of the story) of local children were instructed in the interpretation of these maze drawing commands, to the point where this subject was judged more prestigious than Basque music (or Persian poetry, depending on the story). But when the Creator suddenly died, his creation nearly died with him, as his students began to fervently advocate for different maze drawing techniques, all of them slightly different and changing from generation to generation. Peaceful discussion turned into heated debate, debate into heresy and before you knew it most of the Basque countryside (or the entirety of the province of Fars, depending on the story) had been ravaged by a supposedly holy war. This dark age ended only when one of the daughters of the original Creator realized that only a canonical source of the drawing instructions, inscribed in the maze and reproduced with every maze drawing, could put an end to the senseless bloodshed by irrevocably linking the maze with its architecture[2], the source with its expression. She quickly found out that this endeavour was more difficult than initially imaged, as not only the instructions for drawing the maze had to be included in the maze, but also the instructions for drawing the instructions for drawing the maze and so forth. After what must have seemed like an eternity, she finally succeeded, but not without considerably changing the language of instruction that had heretofore been used, which in turn extensively shaped the language spoken in that area. Some of my relatives have attributed the unique features of the Basque language to that episode, others see the refined beauty of Persian poetry as emblematic proof. In any case, every maze produced by the Creator’s Daughter and her ancestors henceforth carried with it a copy of its instructions which itself contained instructions for drawing both the maze and its instructions and have not changed to this day, as far as I was able to trace the lineage of the maze in my possession.

Now, I know what you will object to my version of these events (and it is exactly what the production team at Jerry Bruckheimer responded to a similarly worded letter of mine): How could it be that the instructions for drawing the Infinitely Printable Maze are valid PostScript, given that PostScript was only invented and formalized in the 80s by Adobe? I myself have long been puzzled by this fact and actually once took it as proof that the stories my grandfather told me must have been a product of his vivid imagination. Perhaps my memories of seeing the Infinitely Printable Maze on our wall as a child in the early 80s were merely hazy recollections of similarly looking mazes, or perhaps my memory was off by a few years and my grandfather had manufactured the maze just after PostScript printers had first hit the market?

Thankfully, I finally learned the truth one fateful October morning, when I met some distant relatives of mine that I had not had the chance of meeting before. Our family has been spread out over multiple continents for many generations (which is one reason why I like to think that perhaps both versions of the story have certain grains of truth and the events described here took place both in the Basque countryside and around Shiraz, merely at different points in time), and so it was not unusual to meet distant cousins for the first time in my 20s or 30s. As it turned out, one of these distant second cousins had worked under Charles Geschke at Adobe in the late 70s and early 80s and was responsible for the design of most of what later became Postscript. He found it entirely surprising that I had ever doubted the family story (apparently his mother had been more lucid in her retelling of the family tale than my grandfather had been) and assured me that he had made sure to include all of the instructions in the PostScript standard that were necessary to draw the maze, with a single exception: Of course our ancestors had no notion of “seeding” a random number generator, they simply used two 8-sided dice to generate a single integer between 1 and 64, but this fact proved problematic in the PostScript standard. Without such a seed every PostScript printout would have generated the same printable maze, which of course would have completely defeated the purpose of the Infinitely Printable Maze. To accommodate this fact, my distant second cousin had included the realtime" and srand" instructions in the PostScript version of the Infinitely Printable Maze, which marked the only departure from the original instructions in hundreds of years. As I later learned, this actually lead to a feud between different factions in our family and while I am certainly not unsympathetic to the purists that emphasize faithful reproduction over modern convenience, I took the liberty to send you the slightly modernized version of the Infinitely Printable Maze that will supply you with a unique maze every time you print it. (In fact, I also addressed it to the FBI FEM-CUT Quine Division and hope you will forward it accordingly, should this not be the correct email address.)

I hope that you can see what a huge mistake Jerry Bruckheimer films have made by passing on my offer to include the Infinitely Printable Maze in the upcoming National Treasure 3, but perhaps it is all the better if the maze can now take a place in your arsenal for cyberwarfare instead.

Yours faithfully,
Herbert Quine


  1. And attached was this (please be careful) file: infinitely_printable_maze.ps ↩︎

  2. Emphasis mine. ↩︎

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Reply: Captured Patterns

maya.land

You know how certain issue / ticket tracking software lets you specify the type of link between two issues or tickets? Jira has four types, one that I use in my life uses more – “is caused by”/“causes”, “is fixed by”/“fixes”, etc. I want flexible types of relations between notes along these lines. “This reminds me vaguely of this” separately from “I found this when I was looking into this” separately from “I think this is the same thing as in this other domain over here.”

This is fantastic - and reminds me of some of the flexibility I’ve seen with Webmentions. (They can be used to summon, they can be used to chat, they can be used to just plain bookmark…) And it reminds me of some of the metadata used in Webmentions: like one can imagine u-is-caused-by in a microformat.[1]

But yeah - a free text equivalent to that would be sweet. You’re on to something. Keep it rolling, my friend.

This then means that there has to be some thought put into the UI about letting an author privilege certain edges other people have applied, while still allowing discovery of that persons wrong opinions about accents.

I personally would just moderate contributions that show up - sure that means that I end up with a queue and conversation isn’t real-time that way. But that’s a fine tradeoff I think. And if you want real-time, you can make unmoderated additions monochromatic or something to set them apart.

In a federated world, I wouldn’t want to publish stuff if I don’t know what it is - and sifting through all that stuff and hand-selecting the good stuff is key effort that I think we have to get used to.

You can decide how to shape it all.

I mean the other way of doing this is like the public self-modelers did. They just gave each other direct access to each other’s wikis and trusted each other to take care of it. That worked really well.

Oh! You should also check out everything2. They’ve been doing this kind of thing for a very long time. I bet there’s some good nodes about this.[2]

paragraph based, not an outliner

Yes yeah.


  1. Not that I’m big on microformats - but just am already knee-deep in them. ↩︎

  2. Question is… where…? ↩︎

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Bitconnect But It’s

This meme will not die for me - here’s a compilation.

I don’t imagine this meme has had longevity outside my personal skeleton - it’s been three years now. I put this meme on my best of 2010s list and thought I was done with it. But I just keep coming back to it via stuff like this.[1]

This vid is a collection of my favorite set of a certain subset of Bitconnect meme vids: the “…but it’s Bitconnect” vids. (X-Files but it’s Bitconnect, Universal Studios but it’s Bitconnect,…) I already loved the sensations I was feeling in other Bitconnect videos - uncovering a whole subgenre within the wider Carlos Matos movement was quite thrilling!

However, I think this video is very useful.

  • Show off your new 4K projector sound set with this video. It has the full range!
  • One day when a larger “…but it’s…” feature film comes out, documenting the saga, this can be a special feature on the disc. (I would release this vid direct to theatres - but COVID.)
  • The next step is for bands, visual artists and essayists to rally around this subgenre and build a scene. The obvious “band of Bitconnect samples” is open as of now - it’s crazy! Get in.
  • I think there’s a real opportunity here for Marvel to cash in with Vision “Hey Hey Hey” and Vision “I LOOOOVE” merch.

I am doing really good on this post for once.


  1. Oh and the LIVING ROOM DINETTES thing came back recently (for me) here! ↩︎

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PLUNDER THE ARCHIVES

This page is also at kickssy42x7...onion and on hyper:// and ipns://.

MOVING ALONG LET'S SEE MY FAVORITE PLACES I NO LONGER LINK TO ANYTHING THATS VERY FAMOUS

glitchyowl, the future of 'people'.

jack & tals, hipster bait oracles.

maya.land, MAYA DOT LAND.

hypertext 2020 pals: h0p3 level 99 madman + ᛝ ᛝ ᛝ — lucid highly classified scribbles + consummate waifuist chameleon.

yesterweblings: sadness, snufkin, sprite, tonicfunk, siiiimon, shiloh.

surfpals: dang, robin sloan, marijn, nadia eghbal, elliott dot computer, laurel schwulst, subpixel.space (toby), things by j, gyford, also joe jenett (of linkport), brad enslen (of indieseek).

fond friends: jacky.wtf, fogknife, eli, tiv.today, j.greg, box vox, whimsy.space, caesar naples.

constantly: nathalie lawhead, 'web curios' AND waxy

indieweb: .xyz, c.rwr, boffosocko.

nostalgia: geocities.institute, bad cmd, ~jonbell.

true hackers: ccc.de, fffff.at, voja antonić, cnlohr, esoteric.codes.

chips: zeptobars, scargill, 41j.

neil c. "some..."

the world or cate le bon you pick.

all my other links are now at href.cool.